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You Will Need 40 Hours Of Gameplay To Unlock a Hero in Star Wars Battlefront 2

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Star Wars Battlefront 2 har raised a lot of controversy over the in-game purchases and lootboxes. People were complaining, EA tried to fix things but it’s the same old story regardless. One Reddit user took it a step further and calculated how much time you need to unlock a Hero in Battlefront. The answer is 40 hours.

Loot Crates can be bought with Credits earned in-game, or with Crystals bought with real-world cash. Since EA and DICE have decided to move SWBF2 to giving “credits earned based on time played” rather than the old system of awarding you credits based on score earned in a match, I thought I would do an analysis of my time spent playing the Galactic Assault mode during the EA Access period. Please note that credits earned in challenges are not factored in to these numbers.

While I was playing, I started a timer as soon as the match started and the opening shot pans down to my character. I stopped the timer on the Victory or Defeat screen. This spreadsheet and subsequent stats are based on minutes of actual gameplay, no loading times or time spent fuddling around in menus is factored in because many people are playing on many different machines and platforms.

Here is the spreadsheet for those of you that want to dive right in to what I have so far. Here are some interesting stats I have found from my Galactic Assault matches so far (keep in mind these are the statistics at the time of writing up this post. I will continue to enter my matches as I play them so the exact values may change a bit):

Average Galactic Assault Match Length: 9.96 Minutes

In my opinion this needs to increase by at least a factor of two, maybe more.

Average Credits per Match: 250

Far too low, we will get into that in a moment.

Average Credits per Minute of Gameplay: 25.39

At first it sounds reasonable…

Gameplay Minutes Required to Earn a Trooper Crate (4000): 157.54

Almost 3 hours of gameplay required to earn a trooper crate at the current rate. I understand these values don’t include what you earn in challenges, but I am mainly doing this to figure out what it’s going to be like after the first week and I am done chasing the easy challenges and start playing the way I enjoy. 3 hours is far, far too much of a time requirement.

Gameplay Minutes Required to Unlock One Hero: 2,363.08

You read that correctly. At the current price of 60,000 credits it will take you 40 hours of gameplay time to earn the right to unlock one hero or villain. That means 40 hours of saving each and every credit, no buying any crates at all, so no bonus credits from getting duplicates in crates.

The spreadsheet also includes other fun stats like estimates for the amount of time it will take to earn uncommon and rare cards based on the Gamespot crate opening statistics, but the drop rates have not been tested enough for me to include them there. But I do think it’s scary that it could potentially take someone over 20 hours of gameplay to earn enough Crafting Parts to make an Epic tier Star Card.

All I can say is that I hope these numbers are just for EA Access. If these are the final numbers for release DICE is going to have a hard time justifying this to the fanbase.

If you have any questions or if I messed up my math in the spreadsheet somewhere, please let me know. I will continue to add more and more match stats as I play tonight.

TL;DR: Darth Vader and Luke Skywalker are locked when you first open the game. They cost 60,000 Credits each to be able to play as either of them. Earning that amount of credits just by playing will take you 40 hours

 

 

You have to give it to EA, they often act like they really don’t care what the players say and think. Puting 40 hours in a game you already paid for just to unlock a character is taking things too far. I have said it a million times and I will say it again… Always vote with your wallets!

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15 Things You Never Knew About Game of Thrones

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The Night King – makinggameofthrones.com

Game of Thrones has finally returned to our screens with season seven premiering to huge praise from fans and critics alike. So, it’s safe to say that being obsessed with Westeros will be quite common for the next seven weeks, so let us help you with that. Here are 15 things you never knew about Game of Thrones.

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Media Create Sales: Week 46, 2017 (Nov 13 – Nov 19)

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New media create sales sees Pokemon Ultra Sun / Ultra Moon topping the charts. Super Mario Oddysey is in third place and the boycotted EA game, Star Wars Battlefront 2 is in fourth with 38.769 units sold.

01./00. [3DS] Pokemon Ultra Sun / Ultra Moon {2017.11.17} – 667.439 / NEW
02./00. [3DS] Pokemon Ultra Sun / Ultra Moon Dual Pack {Pokemon Ultra Sun \\ Pokemon Ultra Moon} {2017.11.17} – 247.782 / NEW
03./01. [NSW] Super Mario Odyssey # (Nintendo) {2017.10.27} – 62.024 / 714.308
04./00. [PS4] Star Wars Battlefront II {2017.11.14} – 38.769 / NEW
05./02. [PS4] Call of Duty: World War II # {2017.11.03} – 34.116 / 269.483
06./03. [NSW] Splatoon 2 {2017.07.21} – 25.118 / 1.343.255
07./00. [WIU] Dragon Quest X: 5,000 Year Journey to a Faraway Hometown Online {2017.11.16} – 24.836 / NEW
08./00. [NSW] Dragon Quest X: 5,000 Year Journey to a Faraway Hometown Online {2017.11.16} – 18.444 / NEW
09./05. [NSW] Mario Kart 8 Deluxe {2017.04.28} – 16.532 / 819.004
10./00. [PS4] Dragon Quest X: 5,000 Year Journey to a Faraway Hometown Online {2017.11.16} – 13.657 / NEW
11./12. [NSW] The Legend of Zelda: Breath of the Wild # {2017.03.03} – 7.004 / 641.853
12./18. [NSW] Pokken Tournament DX {2017.09.22} – 6.642 / 122.333
13./08. [3DS] Girls Mode 4 {2017.11.02} – 6.523 / 48.349
14./04. [PS4] Need for Speed Payback {2017.11.10} – 6.440 / 27.404
15./07. [PS4] ARK: Survival Evolved {2017.10.26} – 6.178 / 109.978
16./06. [PS4] Assassin’s Creed Origins {2017.10.27} – 5.593 / 88.336
17./13. [PS4] Gran Turismo Sport # {2017.10.19} – 5.063 / 187.503
18./09. [PS4] .hack//G.U. Last Recode # {2017.11.01} – 3.738 / 72.214
19./20. [3DS] Animal Crossing: New Leaf Amiibo+ {2016.11.23} – 3.444 / 270.765
20./00. [PS4] The Sims 4 # {2017.11.14} – 3.428 / NEW

Top 20 

PS4 – 9
NSW – 6
3DS – 4
WIU – 1

HARDWARE

Code:

+-------+------------+------------+------------+------------+------------+-------------+
|System |  This Week |  Last Week |  Last Year |     YTD    |  Last YTD  |     LTD     |
+-------+------------+------------+------------+------------+------------+-------------+
|  NSW  |     86.999 |     79.958 |            |  2.252.328 |            |  2.252.328  |
|  3DS  |     43.480 |     19.369 |    107.631 |  1.372.373 |  1.334.965 | 23.533.114  |
|  PS4  |     26.302 |     26.058 |     38.026 |  1.471.814 |  1.191.150 |  5.480.133  |
|  PSV  |      3.090 |      3.210 |      9.191 |    293.179 |    676.103 |  5.736.246  |
|  XB1  |        247 |      1.465 |        186 |      8.071 |      6.490 |     83.654  |
|  PS3  |         46 |         41 |        625 |     19.919 |     56.347 | 10.469.706  |
|  WIU  |         43 |         36 |      3.251 |     15.500 |    263.647 |  3.328.708  |
+-------+------------+------------+------------+------------+------------+-------------+
|  ALL  |    160.207 |    130.137 |    158.910 |  5.433.184 |  3.528.702 | 50.883.889  | 
+-------+------------+------------+------------+------------+------------+-------------+

 

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FIFA 18 Feels Like a Free-To-Play Game

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I know that you probably had it with EA and their bad business policy but I feel that this is an issue that has to be addressed. I was a big fan of this title since the PS One days. When EA started adding player packs and FUT it felt like a money grab to me and I stopped buying their games. Came back after a few years later and saw a lot of changes… for the worst.

If you are unfamiliar with FIFA Ultimate Team, it is a mode where you start with a crappy team, earn cash by playing games, spend that cash on packs or on the transfer market to build a better squad, rinse and repeat. Sounds a bit grindy? Well, it is. Not only that, it’s exhausting and frustrating because there are people who spent real money to skip this part. Chances are that your 70 rating squad will be up against an 85 rating squad in the 10th division just because that someone bought a more expensive version of the game where he got Ronaldo on a loan and a bunch of FIFA points that he spent on gold player packs. Skills don’t usually help in these situations.

Another thing that really bothered me is the draft mode. I remember reading about it when it was introduced to FIFA and it was an idea I really loved. You choose a formation, click on a position and get a bunch of random players to choose for that position. RNG is strong in this one and I think it would be very fun to play. Why did I say “would be”? Because I can’t freaking play it! I bought a $60 game that has a game mode I am not allowed to play just yet. It costs 15,000 coins to play it. Really EA? Couldn’t you at least give us one free ride? Does a fully priced game have to be all about grinding?

To put this into perspective, you will need to play at least 30 games to make this much coins. Then you will have the toughest decision of them all. Buy a gold player pack or have some fun with draft mode? Either of them can bring you more money or get you back to zero. Yes, it’s just like gambling, I know.

I will skip the input lag issues, matchmaking problems, and all that stuff. If you want to get more info on that the Daily Mail has you covered. What I want to talk about here is this pay-to-win system that has evolved over the years. I, as a player who came back 5 or 6 years later, feel so inferior on the field because everyone has a better team than me.

Before I propose a fix for this game I want to mention one more interesting detail that has been around since the first FUT mode – contracts. When you buy a player from the transfer market he has a certain amount of games that he can play for your club until his contract has ended. Of course, you can buy more contracts on the market with real or fake money. Complete nonsense!

What I would like to do is to propose some fixes for EA before we all stop playing their games that are getting worse and worse. First of all, rethink everything that you are doing with FUT. We already gave you $60 or $80 for the game. Do you really expect us to be complete brainless morons and grind for in-game currency for days just so we can buy an 80 rating player that has decent pace? I don’t think so. Either give some free gold packs to get us started or remove the mode completely.

Match bonuses are insanely low. If you lose a match you will be getting about 350-400 coins. A win will probably get you a 100 more. If you have a streak of bad luck and end up playing against people who spent real money on players you will probably end up losing. Even if you win you won’t feel good about it because another one with Ronaldo up front is about to appear very soon. This could be easily fixed with bigger rewards based on the rating difference between teams. If you beat a team that has 10 or 20 rating more than you I think that you deserve 1K coins on top of your regular reward, don’t you think?

Remember when EA thought that free to play model is the next big thing and they went all out with FIFA world, NFS world and more F2P titles? Back in the day all of this made sense. You get a game for free and it’s up to you if you want to pay or grind for players. Cash was easier to obtain and it wasn’t a mission impossible to obtain superstar players. But then someone at EA probably said “why don’t we keep charging for games but keep this same model?” and they all went “what a wonderful idea…”. Please try to understand that FIFA 18 isn’t a free game, we paid 60 freaking dollars for it!!!

Here is the most important thing you guys need to do at EA. Have one of your workers start playing FUT, give him as much time he needs and report back to us when he has a decent 85-90 rating team. Tell us how long did it take? Was it fun for him? Did he feel great when pay-to-win players pounded him all day long until he bought a few normal players that can compete with them? Maybe then you will understand that your game isn’t fun at all.

If you are thinking about buying this game, please don’t. This is a broken system and the most greedy scheme I ever saw. A $60 game never felt more like a F2P title. It is time consuming, frustrating and boring. You will have no fun playing it unless you enjoy playing FUT VS AI on Amateur difficulty. Everything above that is badly scripted but that is a story for a different time.

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