Yoko Taro, the genius behind NieR and it’s sequel NieR: Automata, as well as the Drakengard games, has, in a recent Q&A with Famitsu stated that he would like to create more games in those franchises.
He had previously already mentioned that he would like to do a remake of NieR and a sequel to Drakengard during the SEA Summit on Oct 12-13 in Singapore.
The Q&A, as reported by Famitsu:
Q: Have you thought about making movies based on video-games?
Yoko Taro: I’ve thought about it before, but it would require money, so first and foremost I’d like to find someone with money.
Q: What’s Next For The Drakengard Franchise?
Yoko Taro: I believe this one goes to the Square Enix producer who is over there, if the producer says he’ll give me money then I’ll make it anytime.
Q: What if you were to make the next NieR title?
Yoko Taro: I think I’d imagine a NieR: Automata sequel that everyone is thinking about, then make something that is not that. I’m going to ruin it, is what I’m thinking.
Q: Yoko Taro-san, you have been involved in games, novels, and stage plays, but what kind of media would you like to work on in the future?
Yoko Taro: I think this may be off-putting, but I’d like to make an adult video. I’d like to make it at least once in my life.
Q: You talked about the importance of marketing research, so does that mean you had to look into all kinds of countries?
Yoko Taro: This is about the previous title, but I was told that “machos are well-received” in foreign countries, especially in America. However, the game didn’t sell at all. Fans told me “I like macho, but that’s not what I look for in Square Enix games.” That previous title sold so-so in Japan, so we made NieR: Automata with the concept of lets at least have it sell in Japan. So to be honest, I haven’t studied foreign markets at all. In the end, it was a hit, and we have no idea how it sold so well. However, that makes the story I told today completely meaningless.