We clearly live in a world where gambling is regulated by laws in every single country but, for some crazy reason, it is not regulated in the game industry.
The game industry is flooded with loot boxes that are presented as something fun. You invest a small amount of money to open a box, the box will contain something that is insanely valuable or something that has zero value whatsoever. The latter outcome is more probable. Sounds familiar?
There are numerous violations here, a great example is the CS: GO Lotto case where two popular YouTubers ProSyndicate and TmarTn promoted the CS: GO lotto website by opening loot boxes and getting huge value out of them. What they didn’t tell the audience is that the website is owned by them and the draws were rigged, to begin with. They got away with no fine and by that, it basically means these two never did anything wrong. What was the end result? The whole drama brought the duo even more followers and the CS: GO lotto website is up and running with even more “fans”.
Another “loot box” story broke out when the shady website G2A implemented a section on the website where you purchase a loot box and get a random game in return. Popular YouTuber Jim Sterling addressed this issue by pointing out the stupidity of the loot box system and got mocked and thanked at the same time by G2A on Twitter.
— G2A.COM (@G2A_com) September 8, 2017
As seen in these two examples, addressing this issue will bring even more customers and more people who are ready to lose their money on gambling. It seems that the gaming industry is a great loophole that is being exploited over and over and no one has a problem with it.
How is it not ok for an underaged kid to play roulette or slot machines online but it’s perfectly fine for that same kid to spend money on boxes that have the exact same effect. If an item that the user receives has any monetary value it has to be considered gambling.
Gambling is the wagering of money or something of value (referred to as “the stakes”) on an event with an uncertain outcome with the primary intent of winning money or material goods. Gambling thus requires three elements be present: consideration, chance and prize. The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season.
I think that no further explanation is needed, but I do think that it is time for authorities to take this matter seriously and prevent any further damage. The loot box system has no place in the gaming community, it should be regulated and kept far away from underaged children.