Do You Like Watching Other People Opening Loot Boxes? Well Call of Duty: WW2 Gives You The Chance To Earn Rewards By Doing What You Like.
According to the September’s issue of the Game Informer magazine, you will be able to earn rewards by watching other people open their loot boxes. Too good to be true? Well, I’m pretty sure many people who watch Twitch channels dedicated to loot box opening will be excited about this new feature.
Game Informer brings with it details on the new social space called “Headquarters” that is being introduced to Call of Duty: WW2. It seems that in this social space, you will be able to fight to the death against friends but it will also let you watch other people opening loot boxes with a chance to win prizes yourself. I, personally, haven’t seen anything similar in other games and I feel like it might become a trend in the future of microtransaction focused games.
The Headquarters is basically a lobby that will be able to hold up to 48 people who can spend time there in between matches. As mentioned above, you will be able to open your loot boxes or watch others open theirs in hopes of getting prizes. This is most likely a marketing trick that will try to inspire players who are watching others get shiny new things to spend their money on more loot boxes.
I mentioned you will also be able to fight to the death against friends. Well, these 1-vs-1 gunfights will be held in The Pit. Another new feature that will be a part of Headquarters. Call of Duty’s online is, for the most part, chaotic and it will be interesting to see how the gunfights will translate to a more “contained” 1-vs-1 experience within The Pit.
You will also be able to practice at a shooting range that is a part of the Headquarters and it will have proximity based voice chat along with daily and weekly quests as well as dynamic events and leaderboards.
All in all, I feel like The Headquarters along with all of its features is a step in the right direction.
However, my hate for microtransactions in full-priced games that have season passes knows no end. Well, hate is a very strong word, I suppose, and I guess that if microtransactions encourage developers to make more content for the games we love and don’t change the gameplay aside from cosmetics, then it’s okay to some degree.